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HOVER DOWN
KEEPING THE LEFT BUTTON OF MOUSE PRESSED ¿
Welcome to the other
side, the dark side of computer HACKING, CRACKING, PHREAKING breaking
codes, security breaches, spreading viruses etc.
I have been called many things in my time
on the internet eg troll, cracker, hacker, and yes even a forger.
I lay claim to none of these. I have a brain just like you. I like
to think I use it sometimes.
Hacking is a learning kind of thing, It's
not something you can master over night or in a week, month or year.
Noybody has the right to say you are or are not a hacker. From the
day you hack your first e-mail you are in my eyes a hacker. You
might not have all the skills But you are a hacker. Do not make
life hard for yourself use your mind. Why brute force something
and a leave tracks. When you can find easy ways to gain access just
by using your best asset, Your Brain!
There are many ways to skin a cat (apologies
to pussy lovers) I would suggest you form some good sense habits.
Like on the newsgroups when you see a post that interests you. Check
the headers and e-mail address. Many hackers or would be hackers
make mistakes at this point. When I visit any webpages of interest
to me. I always view the source code. Another common mistake is
when you first do a remaster of your system or install new software.
That old silly question pops up! Please enter your name and address
e-mail ect, ect (big mistake) I usally enter something like system
for my first name and error for my second name ( I change this every
time I remaster my system )
What Is A Hacker
The Jargon File contains a bunch of definitions of the term `hacker',
most having to do with technical adeptness and a delight in solving
problems and overcoming limits. If you want to know how to become
a hacker, though, only two are really relevant.
There is a community, a shared culture, of
expert programmers and networking wizards that traces its history
back through decades to the first time-sharing minicomputers and
the earliest ARPAnet experiments. The members of this culture originated
the term `hacker'. Hackers built the Internet. Hackers made the
UNIX operating system what it is today. Hackers run Usenet. Hackers
make the World Wide Web work. If you are part of this culture, if
you have contributed to it and other people in it know who you are
and call you a hacker, you're a hacker.
There's another group of people who loudly
call themselves hackers, but aren't. These are people (mainly adolescent
males) who get a kick out of breaking into computers and phreaking
the phone system. Real hackers call these people `crackers' and
want nothing to do with them. Real hackers mostly think crackers
are lazy, irresponsible, and not very bright. Unfortunately, many
journalists and writers have been fooled into using the word `hacker'
to describe crackers; this irritates real hackers no end.
The basic difference is this: hackers build
things, crackers break them.(Yeh Right)
If you want to be a hacker, keep reading.
If you want to be a cracker, get ready to do five to ten in the
slammer after finding out you aren't as smart as you think you are.
And that's all I'm going to say about crackers.
The Hacker Attitude
Hackers solve problems and build things, and they believe in freedom
and voluntary mutual help. To be accepted as a hacker, you have
to behave as though you have this kind of attitude yourself. And
to behave as though you have the attitude, you have to really believe
the attitude.
But if you think of cultivating hacker attitudes
as just a way to gain acceptance in the culture, you'll miss the
point. They're also important because becoming the kind of person
who believes these things is important, for helping you learn and
keeping you motivated. As with all creative arts, the most effective
way to become a master is to imitate the mind-set of masters --
not just intellectually but emotionally as well.
Basic Hacking Skills
The hacker attitude is vital, but skills are even more vital. Attitude
is no substitute for competence, and there's a certain basic toolkit
of skills which you have to have before any hacker will dream of
calling you one.
This tookit changes slowly over time as technology
creates new skills and makes old ones obsolete. For example, it
used to include programming in machine language, and didn't until
recently involve HTML. But in late 1996 it pretty clearly includes
the following:
1. Learn how to program.
This, of course, is the fundamental hacking skill. In 1996 the one
language you absolutely must learn is C. But you aren't a hacker
or even merely a programmer if you only know one language -- you
need to learn how to think about programming problems in a general
way, independent of any one language. To be a real hacker, you need
to have gotten to the point where you can learn a new language in
days by relating what's in the manual to what you already know.
This means you should learn several very different languages.
Besides C, you should also learn at least
LISP and Perl (and Java is pushing hard for a place on the list).
Besides being the most important hacking languages, these each represent
very different approaches to programming, and all will educate you
in valuable ways.
I can't give complete instructions on how
to learn to program here -- it's a complex skill. But I can tell
you that books and courses won't do it (many, maybe most of the
best hackers are self-taught). What will do it is (a) reading code
and (b) writing code.
Learning to program is like learning to write
good natural language. The best way to do it is to read some stuff
written by masters of the form, write some things yourself, read
a lot more, write a little more, read a lot more, write some more
... and repeat until your writing begins to develop the kind of
strength and economy you see in your models.
Finding good code to read used to be hard,
because there were few large programs available in source for fledgeling
hackers to read and tinker with. This has changed dramatically;
free software, free programming tools, and free operating systems
(all available in source, and all built by hackers) are now widely
available. Which brings me neatly to our next topic...
2. Get one of the free UNIXes and learn to
use and run it.
I'm assuming you have a personal computer or can get access to one
(these kids today have it so easy :-)). The single most important
step any newbie can take towards acquiring hacker skills is to get
a copy of Linux or one of the free BSD-Unixes, install it on a personal
machine, and run it.
Yes, there are other operating systems in
the world besides Unix. But they're distributed in binary -- you
can't read the code, and you can't modify it. Trying to learn to
hack on a DOS or Windows machine or under MacOS is like trying to
learn to dance while wearing a body cast.
Besides, Unix is the operating system of
the Internet. While you can learn to use the Internet without knowing
Unix, you can't be an Internet hacker without understanding it.
For this reason, the hacker culture is pretty strongly Unix-centered.
(This wasn't always true, and some old-time hackers aren't happy
about it, but the symbiosis between Unix and the Internet has become
strong enough that even Microsoft's muscle doesn't seem able to
seriously dent it.)
So, bring up a Unix -- I like Linux myself
but there are other ways. Learn it. Run it. Tinker with it. Talk
to the Internet with it. Read the code. Modify the code. You'll
get better programming tools (including C, Lisp, and Perl) than
any Microsoft operating system can dream of, you'll have fun, and
you'll soak up more knowledge than you realize you're learning until
you look back on it as a master hacker.
3. Learn how to use the World Wide Web and
write HTML.
Most of the things the hacker culture has built do their work out
of sight, helping run factories and offices and universities without
any obvious impact on how non-hackers live. The Web is the one big
exception, the huge shiny hacker toy that even politicians admit
is changing the world. For this reason alone (and a lot of other
good ones as well) you need to learn how to work the Web.
This doesn't just mean learning how to drive
a browser (anyone can do that), but learning how to write HTML,
the Web's markup language. If you don't know how to program, writing
HTML will teach you some mental habits that will help you learn.
So build a home page.
But just having a home page isn't anywhere
near good enough to make you a hacker. The Web is full of home pages.
Most of them are pointless, zero-content sludge -- very snazzy-looking
sludge, mind you, but sludge all the same (for more on this see
The HTML Hell Page).
To be worthwhile, your page must have content
-- it must be interesting and/or useful to other hackers. And that
brings us to the next topic...
Status in the Hacker Culture
Like most cultures without a money economy, hackerdom runs on reputation.
You're trying to solve interesting problems, but how interesting
they are, and whether your solutions are really good, is something
that only your technical peers or superiors are normally equipped
to judge.
Accordingly, when you play the hacker game,
you learn to keep score primarily by what other hackers think of
your skill (this is why you aren't really a hacker until other hackers
consistently call you one). This fact is obscured by the image of
hacking as solitary work; also by a hacker-cultural taboo (now gradually
decaying but still potent) against admitting that ego or external
validation are involved in one's motivation at all.
Specifically, hackerdom is what anthropologists
call a gift culture. You gain status and reputation in it not by
dominating other people, nor by being beautiful, nor by having things
other people want, but rather by giving things away. Specifically,
by giving away your time, your creativity, and the results of your
skill.
There are basically five kinds of things
you can do to be respected by hackers:
1. Write free software.
The first (the most central and most traditional) is to write programs
that other hackers think are fun or useful, and give the program
sources to the whole hacker culture to use.
Hackerdom's most revered demigods are people
who have written large, capable programs that met a widespread need
and given them away, so that now everyone uses them.
2. Help test and debug free software
They also serve who stand and debug free software. In this imperfect
world, we will inevitably spend most of our software development
time in the debugging phase. That's why any free-software author
who's thinking will tell you that good beta-testers (who know how
to describe symptoms clearly, localize problems well, can tolerate
bugs in a quickie release, and are willing to apply a few simple
diagnostic routines) are worth their weight in rubies. Even one
of these can make the difference between a debugging phase that's
a protracted, exhausting nightmare and one that's merely a salutory
nuisance.
If you're a newbie, try to find a program
under development that you're interested in and be a good beta-tester.
There's a natural progression from helping test programs to helping
debug them to helping modify them. You'll learn a lot this way,
and generate good karma with people who will help you later on.
3. Publish useful information.
Another good thing is to collect and filter useful and interesting
information into Web pages or documents like FAQs (Frequently Asked
Questions lists), and make those generally available.
Maintainers of major technical FAQs get almost
as much respect as free-software authors.
4. Help keep the infrastructure working.
The hacker culture (and the engineering development of the Internet,
for that matter) is run by volunteers. There's a lot of necessary
but unglamorous work that needs done to keep it going -- administering
mailing lists, moderating newsgroups, maintaining large software
archive sites, developing RFCs and other technical standards.
People who do this sort of thing well get
a lot of respect, because everybody knows these jobs are huge time
sinks and not much fun as playing with code. Doing them shows dedication.
5. Serve the hacker culture itself.
Finally, you can serve and propagate the culture itself (by, for
example, writing an accurate primer on how to become a hacker :-)).
This is not something you'll be positioned to do until you've been
around for while and become well-known for one of the first four
things.
The hacker culture doesn't have leaders,
exactly, but it does have culture heroes and tribal historians and
spokespeople. When you've been in the trenches long enough, you
may grow into one of these. Beware: hackers distrust blatant ego
in their tribal elders, so visibly reaching for this kind of fame
is dangerous. Rather than striving for it, you have to sort of position
yourself so it drops in your lap, and then be modest and gracious
about your status.
Learn to write your native language well.
(A surprising number of hackers, including all the best ones I know
of, are able writers.)
The more of these things you already do,
the more likely it is that you are natural hacker material.
The only reputation you'll make doing any
of these things is as a twit. Hackers have long memories -- it could
take you years to live it down enough to be accepted.
MORE NEXT TIME ....>
Including tutorials, samples, softwares,
downloads..etc etc..
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